Aoe-Like RTS

AoEAnon's first try at making an RTS. This project is abandoned but is being continued in Formation RTS.


the old RTS is dead, i've reinstalled my toaster at least twice since then and haven't bothered to save anything

Despite the projects failure, both screenshots and project files are available.

i've got this uploaded, but don't feel like bothering to check what's inside. might be the whole project, but last time it was unusable because of the shitty pathfinding
if anyone wants to pick it up, change A* to navmesh first

The story of this project should serve as a warning to everyone trying to implement the A* algorythm

i couldn't figure out how to do decent local avoidance between units
went with A* since i thought i could just make them treat each other as an obstacle (bad idea)

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